As someone who has lived in multiple countries, I feel that regions are a pain in the ass. Sony at least allows you to access the different regions on a single ps3 using different accounts, but this leads to having to be careful not to buy dlc on the wrong account. At least you can buy all sorts of games though.
Having grown up in small-town, Nova Scotia, and becoming interested in gaming in a time where my family did not own a computer… I hold console gaming close to my heart. Game rentals, and trading games with friends was an important part of how a rural boy like me got to play games. Even when I did get a computer, I was actually put off of PC gaming for a very long time due to DRM.
I’ve recently been more of a casual gamer… buying a handful of games a year and only playing most of them (if I’m lucky). In the past year I’ve taken a larger interest in keeping up with the news as I feel that it’s somehow important now that I’m making games. Previously, I was somehow charmed into the notion that PAX is better than E3 since PAX is for “the people”, while E3 is for “the press”. And for booth babes. But here’s a look at this year’s E3.
I’ve definitely gravitated toward the indie game community a lot in the past year. Honestly, it was something that I was barely even aware of before I started working on a game with Matt, but once I got invested in it, I was hooked. I mentioned the Full Indie Summit last week, which is part of the Vancouver scene and made my time there awesome. This time I want to mention the IGDA here in San Francisco.
I’m sure you’re familiar with the Hawk-Eye Initiative by now, right? That wonderful little tumblr page that helps to illustrate the silliness of the Comic Book industry? Well it was only a matter of time before the video game industry was called out for its own shenanigans.
One rad part about my brief (and Matt’s continual) time in Vancouver, is that there is a fantastic community there called “Full Indie” who organize monthly meet-ups on meetup.com. If you’re an indie dev in Vancouver area, I’d definitely recommend you check them out. For those of you who aren’t in Vancouver (or since, there’s only like five of you out there able to travel back in time, this is good news even if you are in Vancouver): The organizers have released video from the Full Indie Summit that took place back in April!
I just finished reading a fantastic article over at Polygon that features the guys (Jeff Agala and Jamie Cheng) over at Klei Entertainment discussing their stance on the work/life balance. This is a subject that I wish more CEO’s, producers, directors, or… I don’t know… whoever is responsible for bidding time on film and games would take the time to consider more seriously.