{"id":1734,"date":"2013-08-12T09:10:45","date_gmt":"2013-08-12T16:10:45","guid":{"rendered":"http:\/\/www.sprixelsoft.com\/?p=1734"},"modified":"2013-08-13T12:29:56","modified_gmt":"2013-08-13T19:29:56","slug":"getting-ready-for-pax-listening-to-music","status":"publish","type":"post","link":"http:\/\/www.sprixelsoft.com\/?p=1734","title":{"rendered":"Getting Ready For PAX &#8211; Listening to Music"},"content":{"rendered":"<p>So PAX <a href=\"http:\/\/dev.paxsite.com\/\">DEV<\/a> and <a href=\"http:\/\/prime.paxsite.com\/\">PRIME<\/a> are going to be happening a short 16 days away! Wow&#8230; I somehow had myself convinced that it was even further away than that. Guess I better start getting ready!<\/p>\n<p><!--more--><br \/>\nThis will be my first time attending PAX. Unfortunately, we just weren&#8217;t far enough along with our game development to make a proper stab at attending this year as developers showing off our wares. There won&#8217;t be a Sprixelsoft booth, but Matt and I will both be on site looking around and learning what PAX is all about. We&#8217;re both going to be volunteering <em>some<\/em> time over at the <a href=\"http:\/\/indiemegabooth.com\/\">Indie Megabooth<\/a> as it&#8217;s a cool part of the indie game scene that we both believe in and want to see continue to grow.<\/p>\n<p>&nbsp;<\/p>\n<p>I don&#8217;t know offhand anyone else that&#8217;s going to be there, so if you&#8217;re reading this, and planning on being in Seattle Aug 28th to Sept 2nd, let me know! It&#8217;d be rad to meet up! I&#8217;ve been going over the list of stuff that&#8217;s happening at PAX and getting my schedule super full, but we&#8217;re both hoping to get a chance to ambush some random people to get them playing the latest state of Super Hematoma. I can&#8217;t make guarantees as to what exactly that state will be. Maybe it&#8217;ll be the same state we&#8217;ve already shown off in videos, or maybe there will be a bunch of new attacks to test out, but either way it&#8217;ll be rockin&#8217; good fun to finally get someone else&#8217;s mitts on the game for a few minutes.<\/p>\n<p>&nbsp;<\/p>\n<p>In preparation for having the max amount of fun while I&#8217;m there, I&#8217;ve started checking out some of the bands that will be playing at the nightly concerts. Here&#8217;s a run down for your benefit (whether or not you&#8217;re going)<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"font-size: medium;\">Friday Night<\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-size: medium;\"><a href=\"http:\/\/www.bitbrigade.com\/\">Bit Brigade<\/a><\/span><\/p>\n<p>Bit Brigade&#8217;s appears to do pretty pure covers of the soundtracks from various NES games. So far they&#8217;ve done Ninja Gaiden, Contra, Castlevania 3, and Megaman 2. What sets them apart from other cover bands is that when they perform live, they&#8217;ve got someone on hand doing a speed-run of the game. Also live. So they essentially provide the live soundtrack to a game.<\/p>\n<p>&nbsp;<\/p>\n<p><center><br \/>\n<iframe loading=\"lazy\" title=\"Bit Brigade - NES Castlevania and Contra - Magfest 11 - January 4, 2013\" width=\"584\" height=\"329\" src=\"https:\/\/www.youtube.com\/embed\/zsmhzElw19o?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><br \/>\n<\/center><br \/>\n<span style=\"text-decoration: underline;\"><span style=\"font-size: medium;\"><a href=\"http:\/\/megaran.com\/\">MegaRan<\/a>\u00a0aka Random<\/span><\/span><\/p>\n<p>Random released his debut album The Call in 2006, but is noted for releasing an album called Mega Ran, a tribute to the Mega Man video game series in 2007. This album landed Random a licensing agreement with video game distributor Capcom and an opportunity to perform at the Capcom booth at Comic-Con in San Diego.<\/p>\n<p>&nbsp;<\/p>\n<p>If I had to guess&#8230; the name MegaRan might mean that he&#8217;s doing music from his Mega Man songs at PAX. But he&#8217;s also done lots of Final Fantasy and Castlevania themed stuff.<\/p>\n<p>&nbsp;<\/p>\n<p><center><br \/>\n<iframe loading=\"lazy\" title=\"Random (Mega Ran) &amp; K-Murdock - Episode III (A New Day)\" width=\"584\" height=\"438\" src=\"https:\/\/www.youtube.com\/embed\/-aMOrMQjd1Y?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><br \/>\n<\/center><br \/>\n<span style=\"text-decoration: underline;\"><span style=\"font-size: medium;\"><a href=\"http:\/\/www.protomen.com\/\">Protomen:<\/a><\/span><\/span><\/p>\n<p>&nbsp;<\/p>\n<p>Best known for composing original concept albums loosely based on the popular video game series Mega Man, The Protomen have achieved a cult following thanks, in part, to an active and vocal internet fan base, intensely theatrical live performances, and a heavy touring regimen.<\/p>\n<p>&nbsp;<\/p>\n<p><center><br \/>\n<iframe loading=\"lazy\" title=\"The Protomen - Act II: The Hounds\" width=\"584\" height=\"438\" src=\"https:\/\/www.youtube.com\/embed\/mBcDoZnN8ac?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><br \/>\n<\/center><\/p>\n<p>&nbsp;<\/p>\n<p>Oh man&#8230; truth be told? I&#8217;m really digging the Protomen right now. I think I&#8217;m going to have to listen to more of their stuff and get some animation done. I&#8217;ll take a look at the bands that will be at PAX&#8217;s Saturday and Sunday night concerts in the blog post on Wednesday!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So PAX DEV and PRIME are going to be happening a short 16 days away! Wow&#8230; I somehow had myself convinced that it was even further away than that. Guess I better start getting ready!<\/p>\n","protected":false},"author":3,"featured_media":1735,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"ngg_post_thumbnail":0,"footnotes":""},"categories":[1],"tags":[17],"class_list":["post-1734","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-sound"],"_links":{"self":[{"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/posts\/1734","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1734"}],"version-history":[{"count":9,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/posts\/1734\/revisions"}],"predecessor-version":[{"id":1746,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/posts\/1734\/revisions\/1746"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=\/wp\/v2\/media\/1735"}],"wp:attachment":[{"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1734"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1734"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.sprixelsoft.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1734"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}